Creating a first time user experience
Project: Ultimate Sackboy
Ultimate Sackboy, an endless runner game developed by Exient, is available on the Apple Store and Google Play. The game plunges players into the captivating universe of Sackboy, a renowned hero from PlayStation. Your mission is to guide the character through an exhilarating run, dodging obstacles and striving to reach the goal while earning valuable points. I had the delightful opportunity to contribute to the development of several features within this exciting game.
Details
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Role
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Date
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Skills Used
Wireframing & Prototyping
Visual Communication
Analytics
Collaboration
Critical Thinking
Documentation
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Tools Used
Figma
FigJam
Adobe Photoshop
Unity
Confluence
In-house localisation software
The Challenge
How do we onboard first-time users to Ultimate Sackboy and teach them various aspects of the game?
The Solution
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Competitor Analysis
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Ideation
Next, a high-level flow encompassing all the main user steps was created using FigJam. This flow was later refined through iterations based on valuable feedback received from the Lead Designer.
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Design
I then created wireframes using Adobe XD and compiled a detailed design document. We then developed a clickable prototype and the design underwent thorough review by stakeholders from Art, Design, Code, and QA disciplines. After receiving feedback, iterative improvements were made.
Prototype footage
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Implementation
Before Code started implementing the design, Art began creating the necessary UI assets and compiled a UI Supporting Document. Meanwhile, I supported both disciplines for alignment until the design was fully implemented.
Implemented First Time User Experience
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Analytics
During Soft Launch we assessed the onboarding process using analytics. Working with analysts, we established a funnel where I defined the necessary analytic events. Thankfully, the onboarding process exhibited excellent performance even during Hard Launch. Utilizing the funnel analysis, we iterated on various design aspects to enhance it and eliminate any pain points.
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Next Steps
More Projects
Creating a first time user experience
A UX designer & product person passionate about creating simple and innovative user experiences.












