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Hi, I’m Jess!

Product Designer with a love for leading creative teams, and a passion for crafting intuitive, engaging user experiences.

UX Design

I create user-centered flows that simplify complex systems and focus on clarity and  usability.

UX Research

I collaborate closely with analysts and players to uncover insights and shape better design decisions.

Design Documentation

I create clear, cross-functional design specs to support collaboration between Art, Code, QA, and Design teams.

Competitor Analysis

I   start by researching competitor’s products to help identify gaps and re-imagine the project to better respond to user needs.

Team Leadership

I’ve led teams through complex projects, fostering collaboration, supporting growth, and ensuring high-quality outcomes.

Feature Ownership

I’ve led features from concept to implementation—aligning teams, iterating on feedback, and delivering with confidence.

I can help you better understand user needs and improve the quality of your digital product.

01

Research

The starting point of every project is research. In the ideate phase I start by researching competitor’s products to help identify gaps and re-imagine the project to better respond to user needs.

02

Design

Everything I learn in the research phase comes to life through user flows, wireframes, clickable prototypes and a design studied in every detail.

03

Build

After testing the design I support artists and developers during its implementation up until the launch phase and the next phase of improvement following data analytics.

Some more things about me

01

Education

Bachelor of Fine Arts in Digital Arts
University of Malta
2015-2018
Diploma in Design Foundation Studies
University of Malta
2014-2015
Bachelor of Psychology
University of Malta
2011-2014

02

Experience

Lead Game Designer
Exient Publishing
February 2025 – Present

Senior Game Designer
Exient Publishing
February 2024 – February 2025

Game Designer
Exient Publishing
January 2021 – January 2024

User Acquisition Artist
Exient Publishing
July 2018 – December 2020

03

Design & Leadership Skills

Team Leadership & Mentorship
Agile Workflows
Concept Development
Strategic Thinking
Creative Direction
User Experience Design
Wireframing & Prototyping
Usability Testing
Competitor Analysis
Design Thinking

 

04

Technical Skills

Figma
Adobe XD
Jira
Photoshop
Microsoft Office
Lightroom
InDesign
Premiere
Illustrator

Projects I’ve worked on

Featured Projects

PROJECT: ULTIMATE SACKBOY

Creating a first time user experience

A UX designer & product person passionate about creating simple and innovative user experiences.

PROJECT: ULTIMATE SACKBOY

Creating a first time user experience

A UX designer & product person passionate about creating simple and innovative user experiences.

Jess is a diverse and professional creative with unique strength and perspective. She combines her study of psychology and art in all her work. Her diversity is demonstrated throughout her experience, working effectively in both the art and design teams. Jess has an ongoing interest in creating the very best user experiences, offering a perspective that is hugely valuable to anyone wanting to create an expertly crafted product. She can be trusted to seek, coordinate and organise feedback and reviews. She is a joy to work with, always professional. Taking the time to delve deep into a design challenge and surfacing with high quality, well presented work. Her commitment and dedication is matched by her enthusiasm and friendly personality.

James Roadley-Battin

Art Director, The Multiplayer Group