Creating a first time user experience
Project: Ultimate Sackboy
Ultimate Sackboy, an endless runner game developed by Exient, is now available on the Apple Store and Google Play. The game plunges players into the captivating universe of Sackboy, a renowned hero from PlayStation. Your mission is to guide the character through an exhilarating run, dodging obstacles and striving to reach the goal while earning valuable points. I had the delightful opportunity to contribute to the development of several features within this exciting game.
Details
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Role
Product Designer
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Date
March 2022 – March 2023
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Skills Used
Competitor Research
Wireframing & Prototyping
Visual Communication
Analytics
Collaboration
Critical Thinking
Documentation
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Tools Used
Adobe XD
Figma
FigJam
Adobe Photoshop
Unity
Confluence
In-house localisation software
The Challenge
How do we onboard first time users and take them on a journey to understand various aspects of the game?
The Solution
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Competitor Analysis
I researched direct and indirect competitors’ onboarding methods to understand their design approach, strengths, and weaknesses. This provided insights for ideating and improving our own process and identifying gaps and opportunities.
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Competitor Analysis
I researched direct and indirect competitors’ onboarding methods to understand their design approach, strengths, and weaknesses. This provided insights for ideating and improving our own process and identifying gaps and opportunities.
Next, a high-level user journey overview encompassing all the main user steps was created using FigJam. This flow was later refined through iterations based on valuable feedback received from the Lead Designer.
More Projects
PROJECT: ULTIMATE SACKBOY
Creating a first time user experience
A UX designer & product person passionate about creating simple and innovative user experiences.
PROJECT: ULTIMATE SACKBOY
Creating a first time user experience
A UX designer & product person passionate about creating simple and innovative user experiences.